There are some good examples of directly linking to hardware, such as the Razor Hydra library by Sixense. It would be very nice if the Kinect SDK would be a directly linkable library on Mac OS X projects. OpenKinect or OpenNI are alternatives but suffer from complexity getting set up. So I have to get a license for the instance of Win 7, and I have an entire bloody operating system consuming gigs of ram and incurring a sever boot-up penalty before being operational? No, this is not a viable option. The only device not working is the printer. Hello, I have the Canon i-Sensys LBP7010C and installed GM of MAC OS X Sierra.
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